/************************************************/
/*    Auteur    : Yoann NICOD                   */
/*    Programme : Atomic Bomberman Origins      */
/*    Fichier   : application.h                 */
/*    Date      : 18/11/2012                    */
/************************************************/

#ifndef APPLICATION_H
#define APPLICATION_H

#include <SFML/Graphics.hpp>
#include "moduleaudio.h"
#include "fenetre.h"
#include "serveur.h"
#include "partie.h"

using namespace sf;

class Application
{
public:
	Application(void);
	~Application(void);

	void Run();

private:
	RenderWindow m_App;
	ModuleAudio m_ModuleAudio;
	Serveur *m_pServeur;
	Partie m_Partie;
	Fenetre m_Fenetre;
};

#endif